Sorceress testing area
A downloadable game for Windows
Gameplay prototype for Sorceress, contains no actual levels, just a testing area.
Sorceress is a first person magic-based game in development in which you are a young Sorceress exploring a castle and overcoming its challenges and masters.
You can walk around, kick stuff, use a couple of weapons, interact with several things, etc. This demo is meant to be for testing the gamefeel, the controls, that sort of stuff.
Looking for feedback on:
Moving around, sprinting, dashing, kicking, jumping, crouching, does it feel good and responsive?
Gamepad support, is it working well?
Alt fire mode on gamepad, makes sense? Is nice to use?
Can you see yourself enjoying a game built around some of this stuff???
Any thoughts you have on that please send them to me at:
Control scheme and other details are in the game, both Keyboard+m and Gamepad are supported.
Press Numpad 5 to toggle secret dev menu
Press Numpad 1 for sick slowmo mode
Press Numpad 0 to toggly fly
-Lack of many audio feedback
-Annoying character voices
-A weird weapon in right hand that does nothing
-Lack of audiovisual feedback on fire gauntlet
-Hold action in gauntlet doesn't work
-Jank gamefeel on shield
-Temporal control promps only show PC